1. Subjective perception of the frequency domain
The important subjective feeling in the frequency domain is the pitch. The tone like the loudness is also the subjective psychological quantity of the auditory. It is the attribute of the auditory judgment of the sound level. The difference between the pitch in psychology and the scale in music is that the former is the tone of pure tone, while the latter is the tone of a composite sound such as music. The tone of the compound sound is not simply the frequency analysis, but also the function of the auditory nervous system, which is influenced by the listening experience and learning of the listener.
2. The subjective feeling of the time domain
If the length of the sound exceeds approximately 300 ms, then the increase or decrease in the length of the sound does not contribute to the threshold change of the hearing. The feeling of tone is also related to the length of time. When the sound lasts for a short time, you can't hear the tone, just hear a "squeaky" sound. The duration of the sound is lengthened to have a feeling of tone. Only when the sound lasts for more than tens of milliseconds, the perceived pitch can be stabilized, and another subjective characteristic of the time domain is the echo.
3. The subjective feeling of the spatial domain
The human ear has a distinct advantage over the use of binaural listening, with high sensitivity, low listening valve, a sense of direction to the sound source, and a relatively strong anti-interference ability. In stereo conditions, the sense of space obtained by listening to speakers and listening to stereo headphones is different. The sound heard by the former seems to be in the surrounding environment, while the sound heard by the latter is inside the head, in order to distinguish between the two. The sense of space, the former is called orientation, the latter is called positioning.
4. Hearer's law of hearing
Weber's law shows that the subjective feeling of the human ear is proportional to the logarithm of the objective stimulus. When the sound is small and the amplitude of the sound wave is increased, the subjective feeling volume of the human ear is increased by a large amount; when the sound intensity is large and the same sound wave amplitude is increased, the subjective feeling volume of the human ear is increased less.
According to the above listening characteristics of the human ear, an exponential potentiometer is required as a volume controller when designing the volume control circuit, so that the volume is linearly increased when the potentiometer is rotated uniformly.
5. Hearing Ohm's Law
Scientist Ohm discovered the Ohm's law in electricity, and he also discovered the Ohm's law of the human ear. This law reveals that the hearing of the human ear is only related to the frequency and intensity of the sounds in the sound, and the sounds. The phase between them is irrelevant. According to this law, the control of the recording, playback, and the like in the sound system can not consider the phase relationship of the respective partial sounds in the complex sound.
The human ear is a frequency analyzer, which can separate the homophonic sounds in the polyphony. The sensitivity of the human ear to the frequency is very high. At this point, the human ear has higher resolution than the eye, and the human eye cannot see various kinds of white light. Colored light component.
6. Masking effect
Other sounds in the environment can cause the listener to reduce the hearing of a certain sound, which is called masking. When the intensity of one sound is much larger than the other, when the two sounds are large enough and the two sounds exist at the same time, one can only hear the sound that is ringing, and the other sound is not perceived. The amount of masking is related to the sound pressure of the masking sound, and the sound pressure level of the masking sound increases, and the amount of masking increases. In addition, the masking range of the low frequency sound is larger than the masking range of the high frequency sound.
This auditory characteristic of the human ear provides an important inspiration for designing noise reduction circuits. In tape playback, there is such a listening experience. When the music program is continuously changing and the sound is loud, we will not hear the noise floor of the tape, but when the music program ends (blank tape), we can feel it. The "咝..." noise to the tape exists.
In order to reduce the influence of noise on the sound of the program, the concept of signal-to-noise ratio (SN) is proposed, that is, the signal strength is required to be sufficiently larger than the noise intensity, so that the listening does not feel the presence of noise. Some noise reduction systems are designed using the principle of masking effects.
7. Binaural effect
The basic principle of the binaural effect is this: if the sound comes from the front of the listener, at this time, because the distance from the sound source to the left and right ears is equal, the time difference (phase difference) and timbre of the sound wave reaching the left and right ears is Zero, at this point the sound is coming from the front of the listener, not to one side. When the sound is different, you can feel the distance between the sound source and the listener.
8. Haas effect
Haas's test proves that when two sound sources are simultaneously sounded, the feeling of binaural listening is different according to the delay amount of one sound source and the other sound source, which can be divided into the following three cases. :
(1) When the delay of one sound source and the other sound source is within 5~35mS, it is as if the two sound sources are combined into one. The listener can only feel the sound source of the previous one. Existence and direction do not feel the presence of another sound source.
(2) If one sound source delays another sound source 30~50mS, the existence of two sound sources can be felt, but the direction is still determined by the predecessor.
(3) If the delay time of one sound source is greater than 50mS of the other sound source, then the two sound sources can be felt at the same time, the direction is determined by each sound source, and the lag sound is a clear echo.
The Haas effect is one of the foundations of stereo system orientation.
9. Lloyd's effect
The Lloyd's effect is a psychoacoustic effect of the stereo range. The Lloyd's effect reveals that if the delayed signal is re-inverted and superimposed on the direct signal, it will produce a distinct sense of space. The sound seems to come from all directions, and the listener seems to be in the band.
10. Keyhole effect
The mono recording system uses a microphone to record, the signal is recorded on a track, and one amplifier and one speaker are used for playback, so the sound source is a point source, just like the listener passes the key on the door. The hole listens to the symphony in the room, which is the so-called keyhole effect.
11. Bathroom effect
When you are in the bathroom, you have a personal feeling, the sound in the bathroom, the reverberation time is too long and excessive, this phenomenon is called the bathroom effect in the sound quality description of electroacoustic technology. When the low and medium frequency segments are exaggerated, there is resonance, the frequency response is not flat, and the 300Hz boost is excessive, the bathroom effect will occur.
12. Doppler effect
The Doppler effect reveals the listening characteristics of moving sounds: when there is relative motion between the sound source and the listener, it will feel that the sound determined by a certain frequency changes its pitch when the sound source approaches the listener. The time is a tone with a slightly higher frequency, and when the sound source is gone, it is a tone with a slightly lower frequency. The amount of change in this frequency is called the Doppler shift. The moving sound source is greater at the same distance from the listener than when it is not moving, and the removed sound source produces less intensity, usually the sound source is concentrated toward the moving direction.
13. Li Kai test
The Li Kai test proves that when the phases of the two sound sources are opposite, the sound image can go beyond the two sound sources and even jump behind the listening sound.
The Li Kai test also suggests that as long as the intensity and phase of the two sources (left and right channel speakers) are properly controlled, a wide range (angle, depth) of sound image motion fields can be obtained.